![damage meeter damage meeter](https://2.bp.blogspot.com/_uR15-Z5Q1WY/Rj4JNkeHduI/AAAAAAAAAFE/zdOdqxP6nvA/s320/damagemeters-.jpg)
Especially when we're so over-geared we could solo the place and your existence is irrelevant to our run. But the vast majority of people will carry you through while you're doing half the damage you should be without complaint. There are a few people who will just be mean, or snobbish, or whatever, and kick you for no good reason at all. If you were constantly getting kicked out of groups for low dps, it's because you were a terrible player doing grossly sub-par damage. And you can do it without forcing him to hand-hold you through the process, and without him even having an addon installed.Īs for gear check addons or combat parsers "ruining" anything. If he's playing better, you can use the combat log to get an idea of what he's doing that you're not. Combined with gear addons, you can look to see if the guy is doing way more damage because he just has better gear, or because he's playing better. They also allow an individual to judge their own worth relative to other people. But a combat parser (that has access to your combat data) makes it much easier to immediately spot the problem, tell you what the problem is, and let you correct it. If you're underperforming, but actually trying, it's a bit harder to tell just by watching the fights.
![damage meeter damage meeter](https://i.ytimg.com/vi/rATtRBjPK9U/maxresdefault.jpg)
If you're a terrible player, we'll all see it, because you'll be dead every single fight, and having no parsers won't let you get carried through everything. They tell you who stood in bad, how much bad they stood in, who died, what killed them, who was (or wasn't) healing them, who was attacking the wrong targets, etc. aren't just a shiny number to stack up against each other.